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The sun shines through the clouds, brighter days approach. October 16, 2010

Posted by Sabotender in Journal.
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Hey peeples, howya dooin?

Well, it has indeed been a long time since i last wrote a real post here, and to be honest, things have been looking a little brighter recently. First off, ive have been given a lott of projects opportunities recently, lets see.. first there is the Attensi project i am working on, then i will be helping Jens Petter make his portfolio, then there is a top secret project i am working on, then an art project for Burger King…
Well, i have a lot of projects :P

If that wasnt enough, last week i was offered a job at Funcom! not quite the position i was expecting, i am working there as a programmer… lol, but its fun, i get the job done, and it sure is a good start. 

I started at Funcom this monday, and so ive been working there one week now, and must say i really enjoy it there. Today(friday) i had some beers with the guys and ended up at Jeckyls. Big supprises there! first i bumped into Anders(a collegue of Petri), then i met Jannicke from children’s school! Its been like 7-10 years since i last saw her! haha, it was nice, and also she is planning a reunion, looking forward to it :)

Snuff – Slipknot September 16, 2010

Posted by Sabotender in Uncategorized.
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Bury all your secrets in my skin.
Come away with innocence, and leave me with my sins.
The air around me still feels like a cage
And love is just a camouflage for what resembles rage again…

So if you love me, let me go.
And run away before I know.
My heart is just too dark to care.
I can’t destroy what isn’t there.

Deliver me into my Fate -
If I’m alone I cannot hate
I don’t deserve to have you…
Ooh, my smile was taken long ago,
If I can change I hope I never know.

I still press your letters to my lips
And cherish them in parts of me that savor every kiss.
I couldn’t face a life without your light,
But all of that was ripped apart, when you refused to fight.

So save your breath, I will not care.
I think I made it very clear.
You couldn’t hate enough to love.
Is that supposed to be enough?

I only wish you weren’t my friend.
Then I could hurt you in the end.
I never claimed to be a Saint…

Ooh, my own was banished long ago,
It took the Death of Hope to let you go

So break yourself against my stones
And spit your pity in my soul.
You never needed any help…
You sold me out to save yourself…

And I won’t listen to your shame.
You ran away, you’re all the same.
Angels lie to keep control…
Ooh, my love was punished long ago
,
If you still care, don’t ever let me know…
If you still care, don’t ever let me know…

Bury all your secrets in my skin.
Come away with innocence, and leave me with my sins.
The air around me still feels like a cage
And love is just a camouflage for what resembles rage again…

So if you love me, let me go.
And run away before I know.
My heart is just too dark to care.
I can’t destroy what isn’t there.

Deliver me into my Fate -
If I’m alone I cannot hate
I don’t deserve to have you…
Ooh, my smile was taken long ago,
If I can change I hope I never know.

I still press your letters to my lips
And cherish them in parts of me that savor every kiss.
I couldn’t face a life without your light,
But all of that was ripped apart, when you refused to fight.

So save your breath, I will not care.
I think I made it very clear.
You couldn’t hate enough to love.
Is that supposed to be enough?

I only wish you weren’t my friend.
Then I could hurt you in the end.
I never claimed to be a Saint…
Ooh, my own was banished long ago,
It took the Death of Hope to let you go

So break yourself against my stones
And spit your pity in my soul.
You never needed any help…
You sold me out to save yourself…

And I won’t listen to your shame.
You ran away, you’re all the same.
Angels lie to keep control…
Ooh, my love was punished long ago,
If you still care, don’t ever let me know…
If you still care, don’t ever let me know…

long time no see! ♦.♦ August 31, 2010

Posted by Sabotender in Journal.
4 comments

well, thanks to Skrekkugle I was encouraged to start blogging again.

I’ll see if i have time to write a nice long update tonight or tomorrow. In the meantime, here is a short summary of this year:

  • jobless, not easy as a game designer.
  • moved to Oslo
  • more jobless
  • relationship problems
  • got a job at Burger King!
  • single :(
  • still working at BK, but also still looking
  • i realised some fun facts about myself, like being a katholic! O.o

As i said, an in depth update will follow, just not now :P

PS. i also noticed i need to change the banner, as i no longer live in Hamar :P
So, i’ll have a quiz: Any good suggestions for a blog name for me?

An Indie Game Designer’s Journal: Part 2 Sacrifice August 31, 2010

Posted by Sabotender in IGD Journal.
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A sacrifice was made on my behalf, during my youth I have been obsessed with creating my own games and learning why other games were good. I have been so obsessed with understanding great games, that I chose to purchase and play new games, over getting a job. Many people criticize this and say that i was lazy and just played games all day, that may be true, but in my heart i know that i did it to learn, not just for entertainment. Every game I played I learned from, and can use that game’s failures and successes to my advantage. When I was accepted into my bachelor course I thought it had all paid off. I had found a bachelor program that covered 3D modeling, Traditional Art, Design, Web Design, Flash Animation and Programming, Video Editing and Effects, Story Writing for Games and last but not least, Game Design. I completed the three year course and received excellent grades, won a trip to EA Dice, and won Best Concept at the Norwegian Game Awards. Things were going my way for a while, in fact, I even managed to participate at the university as an assistant teacher.

Now that I am out of university, my bachelor diploma in hand, it was time to put the rest of my dreams in motion. I sat down with the rest of the team that developed the wining concept document for NGA and we decided to continue the game, we were to form a company and work in cooperation with Tumbleweed Interactive. This collaboration project would prove very fruitful for us, we would have control over how the game turned out, and we would provide the graphics, while TWI would provide their contacts and network, and one of their programmers to code the game. Things were moving forward.
However even though we had our company, and a game in production, we had no money so live off. It was quite obvious that we couldn’t work full time on our game without getting side jobs or selling it to the devil. So applied for support from the Norwegian Film Fond and received a load of support, most of which went to product licenses, hardware and out sourcing. But still, the ever huge threat of living a poor (money wise) life loomed over my shoulders.

My sacrifice? well as I stated in part 1, it hadn’t paid off. Sure, I am a good 3D modeler and a good designer, but who knows of this? Portfolios are good, but what about experience? Living where I do, there are no game companies that hire newly grads and this proves a huge problem. I may have the skills required, but with no actual work experience gaming companies have little interest in me. I had sacrificed working as a teenager so that I could better my future career, I was hoping it would be a tough journey, but that my bachelor grades would speak for me and that my sacrifice would pay off. Sadly it didn’t, and now I am stuck, still trying to get a job even remotely related to game development, all while trying to juggle in work on my companies game, and improving my portfolio.

An Indie Game Designer’s Journal: Part 1 Origins October 24, 2009

Posted by Sabotender in IGD Journal.
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suicide, most often called “the easy way out”
why? well, because it puts an end to all troubles, it is easy, and reasonably painless… well, depending on the method used that is.
But it is looked down upon as an easy way due to what happens after. Sure it is an easy way out for the person performing it, but the others who witness it however, it is no easy way. People who care for you, people who know you, they all suffer greatly for the loss. No matter how troubled you may be, choosing the “easy way out” may end all your troubles, but it will only give more problems to your friends.

I have thought of suicide a couple of times I admit. I am not afraid to admit that, after all, we all have our problems in life, so it is only natural to consider an easy end at least once. However I am to caring to those around me, my girlfriend, by best friend, my family. What problems would they receive if they lost me?
No, I will not cheat, I will not take the easy route. There is no point. Sure my problems will disappear, but so will my dreams and my future.

What am I lamenting about you ask? Well my life of course. I am a Game Designer, 3D modeler and storyteller. My mind works in a philosophical manner, where I often think of the meaning of things in as abstract way as possible. Again, why am I lamenting… well in games, players often try out certain tactics, and when they discover that they don’t work, players just reset or reload the game. Well in real life there is no reset button, and to put things short my tactic of life didn’t quite turn out the way i was hoping.

I have dedicated my life to the sole purpose of studying how great games are made. My early years I played many games and learned from them. As I grew older and games started to gain more advanced graphics, I became more and more interested in editing games. I still remember the first game I “hacked” where the graphics. This was the path I had chosen, from the first game I ever played to this day today, I have dedicated my life to studying game design and graphics. What makes a game tick, what impresses its audience, and what makes them come back for more.
As time flew by I chose to prioritize my dreams and future career, and studied Arts and Crafts, then later Advertisement and Design, then finally came my bachelor course.

Now going slightly away from my gruesome introduction, I will begin Part 2 with more to the point information, I will rant more about my bachelor education and the choices I have made in life, and explain where my tactic went wrong.

PS. This is not an “emo” post whining about how my life is worthless. This is me ranting about my life, both failures and successes. I will cover several aspects of game development, from an Indie point of view. Hopefully this “journal” will provide insight and may help future game developers.

Greetings Hell! October 23, 2009

Posted by Sabotender in General Information.
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I am Thomas Beswick aka. ‘Sabotender’
visit: http://www.sabotender.com/
or: http://sabotender.deviantart.com/

X360 gamertag: TheSabotender

PS3 name: Sabotend

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